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Devlog
v0.67.4 ~ The Szymanski update ~ Release notes
October 08, 2022
by
MariusArmand
-added toggleable minimap -highlighted items are now brighter -instead of having to hold down the mouse button to move Malachi, a single click will do the trick -fixed bug where Malachi's walking anim...
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v0.67.3 Release notes
September 18, 2022
by
MariusArmand
-a bloodmoon appears every 6th day -the earth shakes when using the meteor skill -explosive barrels do more damage -added weapon flail -increased a bit the chance of getting an item with increased sta...
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v0.67.2 Release notes
September 02, 2022
by
MariusArmand
-wizard type cultist (Bishop) -not noticeable palette issue fixed with explosion -fixed issue with enemy projectile damage not scaling correctly -tweaked ranged enemies attack animation -ranged enemie...
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v0.67.1 Release notes
August 15, 2022
by
MariusArmand
-using GM_version instead of macro to track versioning -skills now have damage types -some enemies are hardened against a certain damage type -instead of going to idle after being frozen or knocked ba...
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v0.66.0 Release notes
August 06, 2022
by
MariusArmand
-fixed an issue in the spawn system vs precise collision mask -new crypt assets -lava sound now correctly stops when leaving the area -rearranged drawing of tilesets -revised treestumps -new asset dea...
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v0.66.0 Demo Preview Smarter cat
August 04, 2022
by
MariusArmand
In the next version, Malachi's companion (the cat), will try to avoid the heat of the battle. When she notices Malachi is close to enemies, she'll flee (sometimes *hisss*) and when the coast is clear,...
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v0.66.0 Demo Preview Explosive Barrels
August 03, 2022
by
MariusArmand
In the next demo, explosive barrels will be included. They do exactly what you'd think they do. During dev, I recalled that gunpowder was invented in China. Hence, I marked the explosive barrels, with...
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v0.65.0 Demo Playthrough
July 30, 2022
by
MariusArmand
After releasing v0.65.0, I thought it was time to play through the demo myself again. Knowing myself which state the game comes from, I'm starting to get more pleased with where it's heading. Still, a...
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v0.65.0 Release notes
July 29, 2022
by
MariusArmand
-more tweaks to room layouts -new ui sounds -fixed a bug where a tilemap could not be found -fixed a very old bug in the controller that activates/deactivates assets -fixed issues with faulty rotated...
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v0.65.0 Preview release notes
July 26, 2022
by
MariusArmand
Preview release v0.65.0 -more tweaks to room layouts -new ui sounds -fixed a bug where a tilemap could not be found -fixed a very old bug in the controller that activates/deactivates assets -fixed iss...
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v0.64.0 Release notes
July 21, 2022
by
MariusArmand
-minor tweaks to area layouts -tweaked day night cycle handling -tweaked weather handling -started layout of new areas -replaced a lot of sounds with bought assets -better 3D audio handling -tweaked s...
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v0.63 Release notes
July 13, 2022
by
MariusArmand
-minor tweaks to area layouts -fixed bug where active shield skill would not carry over to next area -built in a function that will reset the save file if it's not compatible anymore with the new game...
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v0.62 Release notes
July 10, 2022
by
MariusArmand
-minor tile rotation fixes -fixed bug where beam would keep casting after Malachi's dead -tweaked handling of dying enemies -minor tweaks to room layouts -added relic vendor -tweaked cat movement ai -...
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Upcoming in next release
July 09, 2022
by
MariusArmand
In the next release, the first merchant will appear. From him you'll be able to buy relics. Relics can be bought with all that gold that you collect and give you stat boosts as long as they are equipp...
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v0.61 Release notes
July 07, 2022
by
MariusArmand
Release v0.61 Changed downloadable file from installer to zip with standalone exe. Added a minimum of story telling...
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