v0.65.0 Release notes
-more tweaks to room layouts
-new ui sounds
-fixed a bug where a tilemap could not be found
-fixed a very old bug in the controller that activates/deactivates assets
-fixed issues with faulty rotated tiles
-new cheatcode ***********
-increased the enemy respawn time
-fixed a bug when where footstep sound stopped when walking against walls (don't ask)
-fixed a bug when hero would stop running when hovering over an interactable object that was still far away
-improved casting performance
-relic vendor has a name now and a bit of lore
-slightly repositioned fps and stats
-fireball skill hitbox is now more precise
-during a storm, leaves will only fly in area's that have trees
-new asset bridge
-revised the gore system. When there is not enough place, gore will be smaller or not show at all
-fixed drawing depth issue between vendor inventory and hero inventory
-F5 can be used to enable/disable HUD
-pressing alt now highlights all loot
-fixed a bug with the holy beam skill sound
Files
Get Malachi
Malachi
Demo of Malachi, a top-down cast and slash
Status | In development |
Author | MariusArmand |
Genre | Action |
Tags | Action RPG, GameMaker, Gore, Horror, Medieval, Monsters, Pixel Art, Retro, Singleplayer, Top-Down |
Languages | English |
More posts
- v0.67.4 ~ The Szymanski update ~ Release notesOct 08, 2022
- v0.67.3 Release notesSep 18, 2022
- v0.67.2 Release notesSep 02, 2022
- v0.67.1 Release notesAug 15, 2022
- v0.66.0 Release notesAug 06, 2022
- v0.66.0 Demo Preview Smarter catAug 04, 2022
- v0.66.0 Demo Preview Explosive BarrelsAug 03, 2022
- v0.65.0 Demo PlaythroughJul 30, 2022
- v0.65.0 Preview release notesJul 26, 2022
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